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- All HBS Web (175)
- Faculty Publications (64)
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- 24 Jan 2012
- First Look
First Look: Jan. 24
Collaboration Authors:T.B. Neeley, P.J. Hinds, and C.D. Cramton Publication:Organizational Dynamics (forthcoming) Abstract Companies are increasingly relying on a lingua franca, or common language (usually English), to facilitate View Details
Keywords:
Sean Silverthorne
- 15 Sep 2009
- First Look
First Look: September 15
Nomura's Global Growth: Picking Up Pieces of Lehman Harvard Business School Case 210-017 What issues commonly arise in international financial management? Kenichi Watanabe and Takumi Shibata, CEO and COO of Nomura Holdings Inc., one of the leading View Details
Keywords:
Martha Lagace
- 04 Jan 2012
- First Look
First Look: January 4
Tsuchiya Publication:In The Yearbook on International Investment Law and Policy 2010-2011, edited by Karl P. Sauvant. New York: Oxford University Press, 2011 An abstract is unavailable at this time. Publisher's Link:
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Carmen Nobel
- 01 Jun 2010
- News
$how Me the Money
investing in and acquiring companies. The corruption he found in Africa, and later in Asia and Latin America, convinced him that the issue needed to be better understood. As a scholar, researcher, speaker, and writer, with stints at the...
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- 21 Feb 2017
- First Look
First Look at New Research: February 21
forthcoming Princeton, NJ: Princeton University Press The Language of Global Success: How a Common Tongue Transforms Multinational Organizations By: Neeley, Tsedal Abstract—For nearly three decades, English has been the lingua franca of View Details
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Carmen Nobel
- 07 Feb 2012
- First Look
First Look: February 7
crises and of the response of western and central Europe to their gas dependence-I find that firms are driving these political outcomes; those firms are motivated by profits but employ sociological conventions along their ways; and firms generally seek the necessary...
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Keywords:
Sean Silverthorne
- 27 Mar 2012
- First Look
First Look: March 27
http://www.hbs.edu/research/pdf/12-081.pdf Brides for Sale: Cross-Border Marriages and Female Immigration Authors:Daiji Kawaguchi and Soohyung Lee Abstract Every year, a large number of women migrate as brides from developing countries to...
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Carmen Nobel
- 04 Jun 2013
- First Look
First Look: June 4
taught. Purchase this case: http://hbr.org/search/512047-PDF-ENG Harvard Business School Case 413-003 Naina Lal Kidwai: Investing in Her Country This case showcases the 30-year career of Naina Lal Kidwai, chairman of HSBC India, a leading...
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Keywords:
Sean Silverthorne
- 23 Dec 2008
- First Look
First Look: December 23, 2008
Chinese joint ventures annually, Hong Kong China Gas executives began extracting cross-border negotiating lessons from their 80 existing Chinese JVs. Chairman Alfred Chan and CEO Peter Wong knew that HKGC's growth strategy required...
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Keywords:
Martha Lagace
- Web
Print View - Course Catalog
key driver of this phenomenon is the cross-border production, investment, and trade in final and intermediate goods led by Multinational Corporations (MNCs). Foreign direct investment (FDI) became the...
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- 06 Feb 2018
- First Look
First Look at New Research and Ideas: February 6, 2018
Vallée Abstract—Using a large administrative panel of Swedish households, we document the fast and broad adoption of retail structured products, an innovative class of contracts offering non-linear exposures to equity markets. Households View Details
- November 2017
- Teaching Note
Tencent
By: John R. Wells and Gabriel Ellsworth
Teaching Note for HBS No. 718-426.
Tencent had undergone many transformations since it was founded in 1998 as a simple messaging service. In 2017, it was the largest online games provider in China with a wide range of game types, China’s largest social networking...
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Keywords:
Tencent;
Tencent Holdings;
WeChat;
Social Networking;
Social Networks;
Gaming;
Gaming Industry;
Video Games;
Computer Games;
Mobile Gaming;
Portals;
Payments;
Mobile Payments;
O2O;
Online-to-offline;
E-commerce;
Messaging;
Subscription Model;
Freemium;
Mobile App Industry;
Smartphone;
PC;
Monetization Strategy;
Antitrust;
Streaming;
Cloud Computing;
Artificial Intelligence;
Big Data;
Alibaba;
Facebook;
JD.com;
Tesla;
Bundling;
Synergies;
Digital Strategy;
Imitation;
Licensing;
Agility;
Entry Barriers;
Online Platforms;
Advertising;
Digital Marketing;
Business Ventures;
Acquisition;
Mergers and Acquisitions;
Business Conglomerates;
Business Growth and Maturation;
Business Organization;
For-Profit Firms;
Joint Ventures;
Restructuring;
Communication Technology;
Blogs;
Interactive Communication;
Interpersonal Communication;
Entertainment;
Film Entertainment;
Games, Gaming, and Gambling;
Music Entertainment;
Investment;
Investment Portfolio;
Price;
Revenue;
Geographic Scope;
Cross-Cultural and Cross-Border Issues;
Global Strategy;
Multinational Firms and Management;
Globalized Markets and Industries;
Business History;
Innovation Strategy;
Technological Innovation;
Business or Company Management;
Goals and Objectives;
Growth and Development Strategy;
Product Positioning;
Social Marketing;
Network Effects;
Market Entry and Exit;
Digital Platforms;
Industry Growth;
Monopoly;
Media;
Distribution Channels;
Service Delivery;
Organizational Change and Adaptation;
Organizational Structure;
Public Ownership;
Problems and Challenges;
Business and Government Relations;
Groups and Teams;
Networks;
Opportunities;
Social and Collaborative Networks;
Strategy;
Adaptation;
Business Strategy;
Commercialization;
Competition;
Competitive Advantage;
Competitive Strategy;
Cooperation;
Corporate Strategy;
Diversification;
Expansion;
Horizontal Integration;
Vertical Integration;
Information Technology;
Internet and the Web;
Mobile and Wireless Technology;
Applications and Software;
Information Infrastructure;
Value Creation;
Emerging Markets;
Product Development;
Segmentation;
Business Units;
Communication;
Profit;
Communications Industry;
Entertainment and Recreation Industry;
Financial Services Industry;
Information Industry;
Information Technology Industry;
Media and Broadcasting Industry;
Motion Pictures and Video Industry;
Music Industry;
Service Industry;
Technology Industry;
Telecommunications Industry;
Video Game Industry;
Web Services Industry;
Asia;
China;
Canton (province, China)
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